Foggy Environment
A Foggy Valley
This foggy environmental scene was an exercise where I created (almost) all of the assets used within the scene. The only exceptions were the player controller and a few textures (used within the trees, the tavern's roof, and the ground). The environment contains both small (mugs, lanterns, sacks) and large (tavern, tower, trees) 3D models created through both mental imaging and reference. Follow the winding path through the foggy forest and enjoy the environment!
Creation Process
I created the terrain, the 3D models used within the environment, and most of the textures for the 3D models. I utilized 3ds Max and Substance Painter to work through the art pipeline.
Additional Information
Game Engine: Unity
Built For: Windows PC
Development Time: 3 Months
Team Size: Solo
Experience for Yourself!
Available for free download at https://justaguynamedcy.itch.io/foggy-environment